![]() ![]() You don't convert, and pixel art is NEVER counted in inches. You cannot make any tile without knowing where to place it on the tilesheet.Īnd if you want to know how to make an autotile, there are tutorials about this in the official blog on this very website, just search for them You'll see how it accepts the pixel directly? This for example is the correct setup for a tilesheet-B in an older Photoshop: You need to set your sizes in pixel directly. If your image program requires a size in inches, then it is either the wrong setup or it is not capable of handling pixel art at all. A lot of monitors have 72 ppi, while a lot of printers have 300, 600 or 1200 pixel per inch. You have to set the size of the picture directly to pixel, never to inches.Ĭomparing pixel to inches is like comparing apples to bananas - they have nothing to do with each other.ĭisplays or printers have resolutions that are termed in pixel-per-inch, but that transformation is dependent on your physical device. Anything that will make it more clear for me will help me out.Click to expand.you don't convert, and pixel art is NEVER counted in inches. Other: Post screenshots of the bug, screenshots of your plugin list, videos also help, etc. After doing so, it's best if you send it through private message if you don't want others rummaging through your game's files. If I cannot replicate the bug, I may ask you to upload a copy of your game's project for me online through either Mediafire, Dropbox, or any other online hosting provider. How to Replicate Bug: In order for me to fix a bug properly, explain to me IN DETAIL, how you managed to get it to occur. If you post a screenshot, host it on or another website because the images posted here are tiny and I can't read it.On the console tab, copy/paste the error log and paste it here.Press F8 when you receive it to open up the debug console.Plugin Name: (What is the name of the plugin?)Įrror Message: If you received an error message: If youre familiar with the software you can skip to timestamps below. Here is the template to submit a bug report: This video is designed to help someone new to RPG maker MV to import custom tilesets. If you still get the bug after updating all the plugins and installing them properly, continue on and using this template: If you don't have the patience to do that, I won't share my patience to fix the bug. HOWEVER, before you make a bug report! Download all the latest version of the plugins ( and installing them properly ). Any tile that is not empty on that layer will make the *direction* based on `arrowImpassable` value impassable. For arrow passable: add *Custom Properties* (in Tiled) `arrowImpassable` with value `up` `down` `left` or `right` to Tile Layer.Add *Custom Properties* `planeX` and `planeY` for parallax moving. ![]()
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